Anyone near a Rhythm Dribble facility or a Rhythm Dribble authorized training center is welcome to visit and participate in person, however for those of you unable to visit a location, we have developed a mobile application which is in beta testing now, but will soon be available for download through the apple and google play stores.   If your interested in participating in our beta program, register on our site and let us know.

Our Mobile app is intended for players, parents, coaches, and trainers. The app includes:

  • Instructional "how to video's" on the 5 essential rhythms of basketball and the 180 moves that are most relevant in todays game;    
  • Provides a player with the option of practicing each move for a standard 4 minute session to build muscle memory, using an interval program to prepare for the abrupt changes in momentum of game time situations, or using  an infinite setting to build stamina;
  • Keeps track of a players progress toward mastery of each move;
  • Allows the coach (or parents) to assign “homework” to a player. From practicing moves to strengthening cardio capacity, the players app will report details back to the coach when the  assigned homework has been completed successfully.
  • Allows coaches to upload their own videos and their players with access to drills, workouts, highlights and other instructional video content that they only want their authorized players to access.
  • Enable players to participate in world-wide competitions for skills recognition and prizes.


The app is designed from the ground up to enable young basketball players to identify their own weaknesses and increase the effectiveness of their independent work.  Some of the features included for players are:

  • There are 180 moves to practice, each with an instructional video on how to perform the move properly.  
  • There are up to 5 speeds (dribbles per minute) that each move must be executed at and we tell you on average how many times each move should be performed at each speed, in order to build muscle memory.
  • Track how many times you practice each move, at each speed, as you progress to mastery of a move.
  • Practice each move for a standard 4 minute session to build muscle memory, using an interval program to prepare for the abrupt changes in momentum of game time situations, or use the infinite setting to build stamina;
  • Authorize your coaches or trainers to send you assignments, monitor your progress, and view your move practice history.


RD Challenges allow players to participate in local and world-wide competitions for sponsor prizes and skills recognition on Rhythm Dribble Leaderboards.  There are 4 types of Challenge:

  • Video Challenges – Present a short video clip of a Rhythm Dribble athlete performing an activity (practicing a move, taking shots or doing push-ups for 60 seconds, etc…) and asks, “Can YOU beat this Rhythm Dribbler?” Using the app, you can record and upload a video clip doing the same activity.
  • Cardio Challenges - challenge a group of players to run for a pre-defined amount of time, a pre-defined distance, or a combination of the two. The app uses GPS location tracking to monitor the player’s activity. 
  • Knowledge Challenges – Quiz players on basketball trivia, rules of the game, and health & nutrition facts.
  • Move Challenges - Enable coaches to give specific independent work assignments to players.
Coaches (& Parents)


For the first time, coaches can benchmark their players using an objective standard, assign players to user defined groups, and publish their own unique drill videos for off-season practice.  In addition, the challenge feature enables a coach to assign independent work assignments, monitor their progress, and view details regarding the player’s practice and cardio development history.   

So for example:

  • A coach can also tell a player to practice Intermediate Move #15 for 4 minutes and when they complete the practice, the coach is notified and the players profile is updated to reflect how many times they have practiced each move at each tempo.
  • A coach can tell his/her players to run 2 miles, or 10 minutes, or 2 miles in 10 minutes and as each player completes the assignment details (splits, pace, speed, # of steps, calories burt) are reported back to the coach.